Stone Legion

Apr
01
by Kane Hart at 8:27 AM
(683 Views / 0 Likes)
0 Comments
[​IMG]
As Season 2 comes to an end and we prepare to launch Patch 2.2.0, we’re seeing lots of anticipation among players for Season 3. In addition to the 10 new or revamped sets that will be available in the patch, Seasonal players will have all-new Season-exclusive rewards to enjoy.

As with past Seasons, nephalem who test their mettle in Season 3 will have first crack at getting shiny new or revamped Legendary items, gain access to the final parts of the Conqueror’s transmogrification set, and have new Conquests to complete. Without further ado, let’s get rolling!

[​IMG]

Table of Contents:


[​IMG]

In addition, here are the other new or reworked items that will be available first to those playing in Season 3, along with their respective Legendary affixes:
  • Dead Man's Legacy
    • Multishot hits enemies who are below 50-60% health twice​
  • Dread Iron
    • Ground Stomp causes an Avalanche​
  • Nagelring
    • Summons a Fallen Lunatic to your side every 12 seconds​
  • Obsidian Ring of the Zodiac
    • Your first hit with each cast of a resource-spending attack reduces the remaining cooldown of one of your skills by 1 second​
  • Blessed of Haull
    • Justice spawns a Blessed Hammer when it hits an enemy​
  • Ranslor's Folly
    • Energy Twister periodically pulls in enemies within 30 yards​
  • Little Man's Finger
    • Gargantuan instead summons three smaller Gargantuans, each more powerful than the original​
  • Spirit Guards
    • Your Spirit generators reduce your damage taken by 30-40% for 3 seconds​


[​IMG]

[​IMG]

As always, our philosophy when creating Achievements is that they should require time and effort to obtain. The Conquests and Season-exclusive Achievements available in Season 3 reflect this idea. While some may be achieved through normal play, you’ll find that some require creativity and dedication if you want to complete them!

[​IMG]

Frequently Asked Questions

Q: When does Season 3 start?
A: Season 3 begins April 10 at 6 p.m. PDT in North America, 6 p.m. CEST in Europe and 6 p.m. KST in Asia.


Q: How long will Season 3 last?
A: While we don’t have a specific time frame to share for Season 3, we are continuing to collect feedback from players on Season length, which we’ll be taking into consideration going forward.


Q: When are the Leaderboards being wiped for Season 2?
A: Leaderboards will be cleared once the Season comes to a close. While the leaderboards will be cleared, they will be preserved both in-game and here on our website if you wish to review your Season 2 accomplishments.


Q: When are the non-Seasonal Leaderboards being wiped?
A: Non-Seasonal Leaderboards are tied to what we call “Eras.” We currently anticipate the next wipe to coincide with the transition to Season 3, although this may not be the case for future Seasons.


Q: Will Seasons be coming to console?
A: Some features on console are best designed for that platform, and the same is true for the PC version of the game. A large part of the fun of Seasons is the entire community rerolling heroes together at the same time. The offline and disconnected nature of console does not support this style of play. As a result, we do not currently have plans to implement Seasons on console.


Get Ready To Hit The Ground Running!
We hope you enjoyed this preview of what to expect for Season 3, and we’re looking forward to seeing you bolt out of the gate with the rest of us once the Season begins.

While we're on the subject, nephalem, what class will you be leveling when the Season begins, and which of the new or revamped sets coming in Patch 2.2.0 will you use? Are you eager to tackle the new Conquests and Season-only Achievements, or are you simply looking forward to joining your friends and exploring the game from a fresh perspective once more? We’re eager to hear your thoughts below!
Feb
19
by Kane Hart at 10:31 PM
(618 Views / 1 Likes)
0 Comments
[​IMG]
Patch 2.2.0 is currently in development and coming soon to a Public Test Region near you! Here's a first look at some of the new content and changes you can expect to see and, of course, test to your heart's delight once the PTR is live.

Table of Contents


*Please note that this is a preview. This information does not reflect all the updates coming in patch 2.2.0 and is subject to change. Some images represent works in progress, and may not be representative of the final product.

[​IMG][​IMG][​IMG]

In addition, we're redesigning—and, in some cases, adding—bonuses to existing Sets like Zunimassa's Haunt, Raiment of a Thousand Storms, Roland's Legacy, Tal Rasha's Elements, Inna's Mantra, Natalya's Vengeance, and Immortal King's Call. This means a grand total of ten new or revamped play styles to try out!



New Legendary Item Powers:
Sets aren't the only new items you’ll see in patch 2.2.0. We're also adding over 15 new Legendary powers in the form of Legendary gems, armor, rings, and more, as well as updates to existing items.

[​IMG][​IMG]

Among these new Legendary powers include the one you, our community, helped create during theBlizzCon Legendary Workshop! We're still finalizing the details on this item (includings its name), and we'll be interested to know what you think once you've had the chance to test it out on the PTR.

[paste:font size="4"][​IMG]

[​IMG]

New Bounties:

If you're a fan of Adventure Mode, you'll be happy to hear that you'll soon have over 20 new bounties to discover in Acts II, IV, and V. We're also introducing a brand new type of bounty to the game: Exploration. As the name implies, these new bounties involve exploring an area and finding people who need to be rescued (if they're good guys) or slain (if they're not). You'll see 14 bounties of this type across all Acts in the game.

[paste:font size="4"][​IMG][​IMG][​IMG]

New Cosmetics Window:
Want to take your Spectral Hound for a romp around Sanctuary without worrying about taking up valuable inventory space? Well, now you can! Starting in patch 2.2.0, any cosmetic items you own can be easily selected from a new interface, so all your visual goodies will be a click away. This includes items whose effect is only for looks and which don't directly affect gameplay, like wings, pets, portrait frames, and pennants.

[​IMG]

New File System: CASC
For many years, Blizzard games have used a file format called Mo'PaQ (MPQ for short) as a way to compress and store game files, but it has had a number of technical limitations. To address these, we're switching Diablo III over to our proprietary file format called CASC (Content Addressable Storage Container) in patch 2.2.0.

This new file format has lots of improvements that directly benefit players, including a self-maintaining file structure (which helps prevent errors during installation), a faster and more reliable patching process, the ability to hotfix game client data, and a whole lot more!

The first step in transitioning Diablo III players will be converting existing installs to the new file format when patch 2.2.0 goes live, while using as much of the existing installed data as possible to reduce additional downloads.

Note: This change only applies to the Windows/Mac version of Diablo III and Diablo III: Reaper of Souls, and will not affect the console versions of the game.


[paste:font size="4"]But What About...
While these are a few of the more noticable adjustments we're making, patch 2.2.0 will also include several additional fixes, quality of life enhancements, and other changes not listed above. We're eager to hear your thoughts and feedback as you try out the patch, and look forward to reading your comments below and in the forums.

See you on the PTR, nephalem!
Feb
13
by Kane Hart at 9:10 PM
(744 Views / 0 Likes)
0 Comments
Just wanted to let everyone know that Diablo 3 Season 2 Starts tonight. The ladder reset happen a week ago and begins tonight. If you like to join in the fun message @brookehennen On Teamspeak. He is there almost every evening.

Season 2 Features:

[​IMG]
Season 1 has been a great opportunity for us to introduce new gameplay mechanics to Diablo III, and we explored adding new challenges and content for you to tackle. We learned a lot from our first Season, and today, we've got some details on our next Season to share that reflect on those lessons.

New Season, New Stuff!
As we mentioned when we first introduced Seasons, plenty of new items and rewards are coming with Season 2. But that's not all! Patch 2.1.2 will introduce new features that will certainly have an impact on your Seasonal experience.

[​IMG]

For now, let's focus on what the Season itself is introducing and go over what you can expect from the first day of Season 2.

New Seasonal Legendaries
As we announced with our very first Season preview, we’ll be introducing several new Legendary items with each Season. What would a Season preview be without a look at of a few of these upcoming goodies?

[​IMG]
Just a few examples of upcoming Seasonal Legendaries!

Note that some of the new items we're implementing are previously-existing Legendary items that lacked powerful, game changing affixes. As we add affixes to them and they become Seasonal Legendaries, these items will no longer drop in non-Seasonal games. Once the Season ends, these items will roll over to the regular loot pool for all game types, complete with their shiny new Legendary affix!

New Conquests:
Some Conquests in Season 1 provided great gameplay experiences. On the flip side, some also drove gameplay that was less than desirable and, more importantly, not very fun. In Season 2, this observation has guided which Conquests are returning, which are not, and how we implemented new Conquests.

You'll see the return of Conquests that encourage long-term goals, such as It’s a Marathon andSprinter. Reaching a specific Greater Rift level or rushing through Campaign mode from Act I to Act V are activities that encourage a variety of gameplay, some of which is outside the norm. In addition, while they offer a clear goal, they also encourage you to push harder for better results.

You can see this ideal in our new Conquests: Avaritia, Worlds Apart, and Language. These are difficult tasks to achieve and might take some out-of-the-box thinking. Be prepared to challenge yourself—not just through a quest for gear, but through experimentation and trial and error. We hope you're looking forward to taking a crack at these Conquests just as much as we are!

[​IMG]

For the same reason we haven't provided Paragon leaderboards, we'd like Seasonal gameplay to be interesting and varied. Leveling achievements encourage the exact opposite style of play. We found thatRace to the Top and Living Dangerously produced these unwanted results, so these Conquests will not be returning in Season 2.

New Rewards:
Participants of Season 1 might be familiar with our Conqueror's transmogrification set. Reaching level 70 in any Season will award you with two pieces of these exclusive accoutrements. Season 1 introduced transmogrifications for Helms and Shoulders, and for Season 2, you'll be closer to completing the set with Boots and Pants!

[​IMG]
So . . . Heads, Shoulders, Knees, and Toes?

That's not all. We've raised the bar this Season by introducing a new Seasonal reward. Players who participate in the Season will also receive an exclusive full Banner set, including Shape, Pattern, Sigil, and Accent. Each piece of this set is unlocked by acquiring Seasonal achievement points. For each 100 points you acquire, you'll unlock a new piece as follows:

  • 100 Points: Shape
  • 200 Points: Pattern
  • 300 Points: Accent
  • 400 Points: Sigil
As always, any rewards you earn during the Season are immediately unlocked for use in both Seasonal and Non-Seasonal play.
Feb
11
by Kane Hart at 2:54 AM
(819 Views / 0 Likes)
0 Comments
Well the game is now officially coming March 10th 2015! This is the game that utilizes true multithreading and the ability to run 1,000,000 REAL NPC's simulated. This is them going to work and home and the story and even leisure. As we know another certain game "Faked" a lot of these events and even faked the population of a factor of "8.25 *". The company has so far been really amazing and as transparent as one could hope these days.

$2 Credit for your next purchase (Click First):
http://www.greenmangaming.com/?gmgr=loguzuyi[1]
Cities: Skylines Deluxe Edition $32:
http://www.greenmangaming.com/s/ca/en/pc/games/simulation/cities-skylines-deluxe-edition/[2]
Cities: Skyline Standard Edition $24:
http://www.greenmangaming.com/s/ca/en/pc/games/simulation/cities-skyline/[3]
Coupon Code for 20% off at Checkout:
KPMN32-6VRM69-6INRND

Cities: Skylines - Release Date Reveal Trailer:


Pre-Purchase Offer:
  • A Carousel
  • Dog Park
  • Bouncy Castle
  • Basketball court
  • Botanical Garden.

Digital Deluxe Edition:

Five in-game items include:

  • Statue of Liberty
  • Eiffel Tower
  • Brandenburg Gate
  • Arc de triumph
  • Grand central terminal
Original Soundtrack:
This Original Soundtrack includes 14 unique tracks mixed from the ambient music of the game, allowing you to enjoy the wonderful music whenever you want.

Digital Art book:
See the concepts behind the buildings! The book features almost a 100 hand drawn concepts of the game various buildings and the story behind each.

About Cities Skylines:
Cities: Skylines is a modern take on the classic city simulation. The game introduces new game play elements to realize the thrill and hardships of creating and maintaining a real city whilst expanding on some well-established tropes of the city building experience.

From the makers of the Cities in Motion franchise, the game boasts a fully realized transport system. It also includes the ability to mod the game to suit your play style as a fine counter balance to the layered and challenging simulation. You’re only limited by your imagination, so take control and reach for the sky!

Main features:
  • Multi-tiered and challenging simulation: Constructing your city from the ground up is easy to learn, but hard to master. Playing as the mayor of your city you’ll be faced with balancing essential requirements such as education, water electricity, police, fire fighting, healthcare and much more along with your citys real economy system. Citizens within your city react fluidly, with gravitas and with an air of authenticity to a multitude of game play scenarios.
  • Extensive local traffic simulation: Colossal Orders extensive experience developing the Cities in Motion series is fully utilized in a fully fleshed out and well-crafted transport systems.
  • Districts and Policies: Be more than just an administrator from city hall. Designating parts of your city as a district results in the application of policies which results in you rising to the status of Mayor for your own city.
  • Extensive modding support: Build or improve on existing maps and structures. You can then import them into the game, share them as well as download the creations of other city builders on the Steam workshop.
Jan
15
by Kane Hart at 5:47 AM
(1,713 Views / 1 Likes)
11 Comments
Welcome to Stone Legion's Official GRAV Dedicated Server's Thread. Here you can find out all the information about our servers and about GRAV the game. GRAV is an amazing game that brings elements from Cube World, Minecraft, DayZ, Landmarks, Word of Warcraft, and many many more. It's a massive crap of features taken from all the great games and made into 1 epic game.

Server 1: ! StoneLegion.Com PvE Server - Patch 6.1 !
Server 1 IP: 192.3.27.231:7785
Server 2:
! StoneLegion.Com PvP Server - Patch 6.1 !
Server 2 IP: 192.3.27.231:7795

To connect to one of our servers just hit ~ Key besides your 1 key and copy and paste the Server IP's above including their port.
[​IMG]

THIS IS A NO WIPE COMMUNITY: Meaning we will not wipe our servers randomly unless massive technological game impacting changes happen or if new major revisions come out like Beta, release etc. If the community also demands a restart we will most likely also wipe but setup a 2nd server and just keep it going till it dies out.

Great Links:



GRAV FEATURES
  • Endless Worlds – The planets of GRAV are procedurally generated from composite parts. This allows for a near infinite combination of biomes, alien sites, and dungeons.
  • Gorgeous Visuals – Genre re-defining visuals allow you to experience fear, excitement, and trepidation in a way never seen before.
  • Frenzied Combat – Compared to the zen-like calm of harvesting resources, combat is a wild ride which you can only hope to survive. Both Melee and Shooting are the tools of death in GRAV.
  • Player vs Player – Create alliances with other players, viciously kill them and take their belongings, or run from it all! It's up to you how you interact with your fellow players.
  • Play With Friends – GRAV is all about enjoying the experience with your friends. GRAV is client-server based so put up a server or join an official one!
  • Powerful Base Construction – Supporting a modular contextual room based construction system allows for building bases quickly. GRAV's building system can be used for creating an entire city, a quick base to fight off enemy players, or building an outpost deep in a dungeon to defend against the aggressive hordes.
  • Extensive Crafting – Anything you can harvest or kill has a chance to drop Crafting Materials. Building everything from the armor you wear, weapons you kill with, to the actual bases themselves comes from crafting.
  • Dynamic Environmental Events – GRAV employs a procedural system to create world events for players. A night could consist of blossoming night flowers, meteors raining down from the heavens, or even a horde of very angry alien wildlife trying to kill you and anything you have ever made.
  • Procedurally Generated Dungeons – The planets of GRAV are full of dungeons that are created specifically for that planet. Full of rare resources, dangerous foes, and environmental obstacles that provide a high-risk high-reward play area.
  • Hostile Environments – Alien planets have a combination of semi safe areas and just plain you-are-probably-going to die locations! The planets of GRAV are places where you must do whatever it takes to survive.
Dec
24
by Kane Hart at 9:57 AM
(685 Views / 2 Likes)
2 Comments
We just want to wish everyone a Wonderful Holiday and New Years!

We hope that you will be with friends and or loved ones and relaxing this Holiday Season. 2014 was a great year and we hope 2015 is even a better year!

For better or worse we will still be here come 2015 and years to come!
Dec
18
by Kane Hart at 9:24 PM
(6,837 Views / 1 Likes)
5 Comments
[​IMG]

Client Downloads:
Windows Client
Linux / Mac Client

Server Access:
Get Whitelisted Now!

Let's Play Series:
Kane's Official Series!

Welcome to Stone Legion Adventures Server. The Adventures Server is a more public and well maintained server that's goal is to provide a longer life Server with updates for months to come. We have 100's of mods and tons of features and stability is our key feature. We hope you enjoy our server and hope you will do your part and help spread the word!


Adventures Special Links:

Adventures Server Features:
  • Over 100 Mods
  • 8000x8000 Overworld
  • New Dimensions (Space)!
  • Free Server (Just Need To Be Whitelisted)
  • VIP Features! (Helps pay for the costs of the server)
  • Constant Updates! We like to keep updated and bring you the latest features!
  • And Much More!
Server Specs:
  • Intel Xeon Haswell E3 1240 V3
  • 32GB DDR3 ECC 1600MHz
  • 6 x 240GB Intel 520 SATA3 SSD
  • LSI 9271-8i Raid Card /w Cachevault (BBU)
  • 1Gbps Uplink
  • 10TB Premium Traffic

If you have any issues then please free free to make a thread in our Support Forums. We are willing and wanting to help you get into the game and play! So don't be afraid to ask for help!

[​IMG]

[​IMG]
Dec
12
by Kane Hart at 2:13 AM
(3,545 Views / 1 Likes)
47 Comments
[​IMG]

Test Server / Clients Online!
Windows Client
Linux / Mac Client

Warning: Currently In Testing!

Hello everyone and welcome to Stone Legions Adventures Server!
Stone Legion Adventures is an amazing Mod Pack with 100's of mods and many of them being tech originated. Adventures Server is our long term Modded Server. We don't plan on wiping unless the players get bored and quit or demand it. We focus on stability, lots of testing and regular updates.
Nov
12
by Kane Hart at 11:59 AM
(832 Views / 0 Likes)
2 Comments
Warlords of Draenor launches in less the 24 hours! There is quite a few of our active members that will be playing and we invite you to join. We have over 400 Level 90's in the guild and growing each day. We would love it if you consider joining us in World of Warcraft for the launch and for the future.

Launch Date:
11/13/2014 Midnight (PST)



Lots of Information:



When you upgrade your trial version you will be presented with the option below. It will give you all the expansions ever released + the newest one and will get one class you can level instantly to 90 so you can join and play with your friends without being behind!
[​IMG]

If you need help getting a trial account or would like me to recruit a friend just let me know directly!
Nov
06
by Kane Hart at 8:14 PM
(1,120 Views / 0 Likes)
6 Comments
Warning Test Server: Stone Legion StarMade is currently in testing. 2 Reasons is due to a massive large patch dropping and the 2nd reason is testing and configuring the server properly.

About the server: Stone Legion StarMade server is about having a great time. We are not a hardcore PvP Server nor a Hardcore RP Server. We are a casual friendly community that enjoys building and surviving in the harsh conditions of space. We even ask you if you get into a heated battle that you highly consider a win / defeat when the other players surrenders without totalling them or salvaging their ship. Let them limp home in shame!

Community Run: This is a community run and owned server. This is not a job or a service and we play just fair and equal like the players. We don't sell credits or offer special features to people who support us by getting VIP Membership. If you play on our server then please consider getting a VIP Membership. It's a cost of a Movie Ticket once a month and 100% of the money goes to providing you the best stable service that we can offer. We also don't use special commands, Creative Mode, Etc as Admin or Moderators. We have strong history of none Admin / Mod Abuse and will continue that in StarMade.

Server IP: starmade.stonelegion.com:4242
Forums: http://stonelegion.com/forums/starmade.26/
Teamspeak: http://stonelegion.com/wiki/teamspeak/

Rules:
  • No exploiting, cheating, hacking, third party programs, packet modifying, etc.
  • No Politics, Religion, Racism, Vulgar language directed to others.
  • No Griefing, Trolling, PvP, at Spawn and at Newer Players.
  • Show Mercy. No need to destroy or salvage another players ship. You won and you should let them limp home. Takes a strong character to know when to stop.
  • Large Ships are not to be landed on Planets and Also must be docked at a station when you log off for the night.
  • Do not bump ships as this can cause some major calculations to the physics engine and cause quite a bit of lag. It's also would fall under Trolling.
Basic Configs:
  • Sectors are 5x5x5 km in size.
  • Sector 2,2,2 in starting System is Protected.
  • Starting Credits is 10,000
  • Max Speed is 200 km/h
  • Blueprints can't be uploaded
  • Blueprints use blocks rather then credits.
Server Specs:
  • Intel Xeon Haswell E3 1240 V3
  • 32GB DDR3 ECC 1600MHz
  • 6 x 240GB Intel 520 SATA3 SSD
  • LSI 9271-8i Raid Card /w Cachevault (BBU)
  • 1Gbps Uplink
  • 10TB Premium Traffic