Hey everyone I wanted to Share a Project that we been working on for a while now and making it actually more public now. It's called Blocklings. It's going to be a Voxel Based game like Minecraft, Cubeworld, and the many other games out there that has come out and or will be coming out. This is our future and we hope to be a life time job that we can work on for many years to come. The difference in our game then a lot of games is the biggest idea and that is that we want to provide a lot of assets to the community. Because of this were making all our Voxel Assets Open Source and allowing the community contribute their Voxel assets to our game. As the Engine progresses will even allow players to make templates of things they create within the game and will add them to our Game Modes like DayZ style survival, or Hunger Games, or Even Counter Strike like modes. Website: http://blocklings.com/ Modding/Modeling Guide: http://blocklings.com/threads/blocklings-voxel-creations-guide-information-thread.8/ Features: http://blocklings.com/pages/features/ (Please note the Features page needs a over hull. Not to remove or change but to add quite a few features into it) We already have Procedural Generation Added and it's basic creative mode. We plan on advancing our Creative mode then moving onto survival and then game modes like you would see in Minecraft but created by the community and coded to the way you guys want by us and given a ton of options so you can customize your servers the way you want. If your interested in supporting us then the game is a simple $10 fee and nothing else. No Tier packages etc. We want to be as open and honest as possible and we are not here to make enough money to buy a rocket ship. We just want enough where we can keep working on Blocklings as a full time job. http://blocklings.com/pages/buy/ We hope you will consider signing up to the site and being involved with our development. We have a suggestions section already setup so this is your chance to be involved.